Well, i was messing around with sound macros the other day and thought, "wouldnt it be cool if my rogue sounded more like moroes?"
well, it can be done. so heres a nice set of boss sound macros to spice up your moves
Warlock DoT Ghosts
this set of macros ties the 4 basic affliction spells too the very haunting ghostly sounds from the thaddius room of naxxramas, where abomonations are created.
/cast Curse of Agony
/run PlaySoundFile("Sound\\Creature\\Thaddius\\THAD_NAX X_LAMNT01.wav")
/Cast Immolate
/run PlaySoundFile("Sound\\Creature\\Thaddius\\THAD_NAX X_LAMNT02.wav")
/cast Corruption
/run PlaySoundFile("Sound\\Creature\\Thaddius\\THAD_NAX X_LAMNT04.wav")
/Cast Drain Life
/run PlaySoundFile("Sound\\Creature\\Thaddius\\THAD_NAX X_LAMNT03.wav")
Eat people with a touch of class
Cannabalize to the moroes quote "One more for dinner this evening"
/Cast Cannabalize
/script PlaySoundFile("Sound\\Creature\\Moroes\\MoroesSlay 01.wav")
Time... Never enough time...
Another moroes quote that goes great with any DoT
/Cast DoTofyourchoice
/script PlaySoundFile("Sound\\Creature\\Moroes\\MoroesSlay 02.wav")
Make your mage sound like an annoying gnome, even if you already are one
"Ice.. Ice Baby"
/Cast Frost bolt/Frost Nova
/script PlaySoundFile("Sound\\Creature\\MillhouseManastorm \\TEMPEST_Millhouse_Ice01.wav")
"I'm gonna light you up sweet cheeks"
/cast Anyfirespell
/script PlaySoundFile("Sound\\Creature\\MillhouseManastorm \\TEMPEST_Millhouse_Pyro01.wav")
Shout when you overpower
/Cast Overpower
/script PlaySoundFile("Sound\\Creature\\SelimFireheart\\MT _Seli_Attack03.wav")
Sinister strikes that sound like Illidan's Glaives
/cast sinister strike
/script PlaySoundFile("Sound\\Spells\\Blade_of_Azzinoth_Im pact.wav")
I... Must feed
/cast drain life
/script PlaySoundFile("Sound\\Creature\\VoidWalkerVO\\VOID _KILL01.wav")
Turn your rogue into a succubus!
/script a={"Sound\\Creature\\Succubus\\SuccubusAttackA.wav ","Sound\\Creature\\Succubus\\SuccubusAttackB.wav" ,"Sound\\Creature\\Succubus\\SuccubusAttackD.wav"} ;
/script PlaySoundFile(a[math.random(#a)])
/cast sinister strike
/cast eviscerate
/script PlaySoundFile("Sound\\Creature\\Succubus\\Succubus AttackC.wav")
/cast gouge
/script PlaySoundFile("Sound\\Creature\\Succubus\\Succubus Stand2A.wav")
^^ gouge with a whip
/cast sap
/script PlaySoundFile("Sound\\Creature\\Succubus\\Succubus AggroA.wav")
slowly adding more